Thanks for the great work! I found the pixel effects first, but bought the whole lot of stuff. These mobs are just the thing I didn't even realise I needed.
A downloadable asset pack
- 80 animated (unity) (idle, walk, attack) 16x16 monsters many with multiple skins
- includes example unity project
- includes 3 pixel perfect sprite fonts
complete gallery: http://imgur.com/a/A6Fnq
In order to download this asset pack you must purchase it at or above the minimum price of $5.00 USD. You will get access to the following files:
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Where can i find the pngs for every animation (walk, idle, attack)?
the sprites are not divided by animation. They ate divided by mob. Because some mobs share frames between animations.
Other then Unity are there any software to go irto and make changes to the files.
Yes, I do know I could use the PNG files in a lot of software but I just want to use it in the original format if possible.
Yes the 'original' format of the animations is Unity, but they are just text files so you could possibly decipher them. And yes the images are png so you can use it in any software. I apologize if this does not meet you needs, but i suppose no matter which software i set it up in, some would be 'left out'.
If i wanted to use them in another software i would download unity for free to see the animation sequences and timings and copy it manually or just recreate them.
And it is not just animation there is also a bit of code to choose a random animation for mobs that have more then one idle or attack animation. And 'code' to flip them when the face in certain directions.
Where are the walk and attack animations for most of these? For example; the Chicken and Dog only have spritesheets of Idle and Pecking the floor/Barking, no walking. Are they supposed to slide a long the floor, or not move at all?
I'm not looking to use these for Unity that's why I need the spritesheets.
I don't think it is 'most' but some do have non-standard animations
here chickens start in random idle state and switch idle animations a few times then walk right walk left and attack and back to random idle
attack: 1, 5, 6
idle0: 0, 1, 2, pause, 3, pause, 4, 1, pause, 2, pause, 3 pause, 4 pause, 1, pause, 2, pause, 3 pause, 4 pause (blink at start and every three cycles)
idle1: 0, 1, 2, 3, 4, 5, 6 (walk + headbob)
idle2: 1, 2, 3, 7, 8, 7, 8, 7, 8, 3, 4 (peck ground)
walk: 1, 2, 3, 4Yes some are even more simple, maybe just 3 different speeds of the same frames...
Even if you are not going to use unity3d.com it might be worth it to install to just check out example animations and timings... for example the pause at the top of the slime jump/walk cycle etc...
The animations and sprite sheets are just text files and can be deciphered/understood with some exploring.
Though you are free to arrange them any way you like.
are these 4 directional sprites? or 1 perspective?
I'm not using Unity at all, do the sprites comes in the form of a spritesheet? or it's tied to Unity system?
Hey Scellow. Yup, they come as a separate .png!
What kind of license is attached to this?
after further consideration